I am junior 3d artist with over 6 years of experience using 3d max behind me. I specializing in 3d modelling in 3d max.
Now let’s look at the making of Custom Handgun.
Now let’s talk about this 3d model.
I created this Custom Handgun from Beretta and a Desert Eagle but as you can see its combination between the two in one gun.
I created the Custom Handgun using 3ds Max 2012.
I never created any of these textures as I did buy the texture packs. I then applied some of the textures that I purchased to the Custom Handgun within keyshot 5.
I then set to work tweaking the setting within keyshot 5.
Then I rendered this model in keyshot 5.
This model was for Devils Inc Studios for their upcoming game.
I stuck with the specification given to me by the Senior Designers.
Now let’s take a look at the Interactive Model.
I hope this has given you an inside of how I make my models and I hope I have given you inspiration on your next model.